Virtual reality (VR) transforms rehabilitation, therapy, psychology and medicine.

Virtual reality is considered as a computer system that generates real-time representations of reality. In fact, they are nothing more than illusions since it is a perceptual reality without any physical support and that only occurs inside computers.

The computer system through virtual reality has already had an incredible impact on health care. Thus, it is being used to facilitate remote consultations with patients, provide immersive training and education opportunities. In addition, it offers valuable therapeutic experiences designed to meet the needs of each patient.

Virtual reality therapy (VRT) uses specially programmed computers, visual immersion devices and artificially created environments. In this way, it can provide the patient with a simulated experience that can be used to diagnose and treat psychological conditions that cause difficulties for patients.

In physiotherapy, VR is becoming a valuable tool for the treatment of various physical conditions. Certainly, technology allows for exercises to be customized according to the needs of each patient, which speeds up recovery and increases their commitment to the rehabilitation process.

In this sense, the patient wears a device that covers their eyes, allowing them to immerse themselves in a three-dimensional virtual environment. In addition, they have a more intense feeling of presence in the scene.

Virtual Reality (VR) applied to Psychology is a new way of doing therapy. Thus, it is a technology that consists of the generation of a series of three-dimensional environments in which the patient has the sensation of being physically present and at the same time, can interact with them in real time.

One of the most favorable applications of this technology in medicine is telemedicine. In this way, it allows health professionals to interact with patients remotely, which is especially useful in remote areas or for people with reduced mobility.

Objective:

The main objective of implementing virtual reality is to provide understanding, whether it is understanding a funny story, learning an abstract concept or practicing a real (concrete) skill.

Virtual Reality allows us to transport ourselves to environments and situations very similar to reality, which can help us acquire experiences and knowledge that can be applied later in the real world.

Benefits of virtual reality:

  • Generation of experiences that allow testing upcoming launches and carrying out medical trials to check their viability.
  • Create new connection opportunities.
  • Cross borders, geographical, cultural and language barriers, allowing people from all over the world to connect.
  • This environment is viewed through a device known as Virtual Reality glasses or helmet. Thanks to VR we can immerse ourselves in video games as if we were the characters themselves, learn to operate on a heart or improve the quality of sports training to obtain maximum performance.
  • Virtual Reality allows us to transport ourselves to environments and situations very similar to reality, which can help us acquire experiences and knowledge that can be applied later in the real world.
  • Improves creativity, it is capable of stimulating the creativity of students.
  • Allows the deployment of more visual and comprehensive knowledge, in this way, students can better understand the subject studied. Examples:
  • VR for meditation.
  • Booking a trip.
  • Using virtual reality for live broadcasts.
  • VR applied to real estate.
  • Virtual reality stores.
  • Virtual reality cinema.
  • The video game industry.

Types that exist:

  • Immersive VR.
  • Non-immersive.
  • Semi-immersive.
  • Project visualization.
  • Finishes.
  • Previsualization.
  • Security.

VR allows patients to immerse themselves in virtual environments custom-designed for their specific needs. Therefore, as technology advances, we can expect to see even more significant advances and the possibilities of virtual reality in the field of health are endless.

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